r.VolumetricCloud 0
r.VolumetricFog 0
r.ShadowQuality 0
r.BloomQuality 0
r.ContactShadows 0
r.LightShaftQuality 0
r.Shadow.Virtual.Enable 0
r.DistanceFieldShadowing 0
r.Shadow.CSM.MaxCascades 0
r.Lumen.DiffuseIndirect.Allow 0
r.Water.SingleLayer.Reflection 0
r.Lumen.Reflections.Allow 0
r.MipMapLODBias 1 <—-only use if your computer is a potato
r.Streaming.PoolSize 0 (unlocks gpu memory)
r.DynamicGlobalIlluminationMethod 0
r.Lumen.HardwareRayTracing 0
r.FidelityFX.FSR3.ReactiveMaskReflectionScale 0
r.RayTracing.Reflections.DirectLighting 0
r.SkylightIntensityMultiplier 2 (3 at night, 1, 1.5, or 2 in daytime, 5 right before dawn)
r.LensFlareQuality 0
r.LightFunctionQuality 0
sg.FoliageQuality 0
r.SkyLightingQuality 1
r.Tonemapper.Sharpen 3
r.Nanite.MaxPixelsPerEdge 4
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16
r.VT.EnableFeedback 0
r.Fog 0
grass.sizeScale 0
grass.densityScale 0
ark.ConvertGroundClutter
ark.MaxActiveDestroyedMeshGeoCollectionCount 0
show TemporalAA
show InstancedStaticMeshes
show InstancedFoilage
show GlobalIllumination
show LumenGlobalIllumination
stat fps
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